The mineCAD Explode function breaks a compound entity into its component entities.
Note: The Color, Pen Style, and Line Weight of any exploded object may change. Other results differ depending on the type of compound object being exploded.
The function is initiated through the menu path of Modify | Explode or
by clicking the Explode button
on the Modify Entities toolbar.
If no entities are selected prior to initiating the function, the user will be prompted to 'Please select entities to explode (right click to finish)'. Multiple entities can be selected to explode, and, as the prompt suggests, must signal the completion of entity selection by clicking the right mouse button.
The following list shows objects that can be exploded and the results of each 'explosion'.
Rectangle (created with the Draw | Rectangle function) - is Exploded to a closed rectangular shaped polyline with four node points (as opposed to the original two). Each of these can be moved independently as required.
Polyhatch - is Exploded to its original polylines. If the polyhatch is still sitting over the original polylines when it is exploded, the exploded polylines will also be sitting over the originals.
Polyface - is Exploded into individual 3-Dimensional Faces.
Inserted Block - one grouping level will be removed at a time. If an insert contains a polyline entity, exploding the block will expose the polyline. If the insert contains a nested block or a nested insert object, these must also be exploded to expose the individual objects.
Inserted entities with equal X, Y, and Z scales will be exploded into their component entities.
Inserted entities with unequal X, Y, and Z scales (non-uniformly scaled blocks) have the potential to explode into unexpected entities.
Exploding an insert that contains defined attributes will delete the attribute values and re-display the attribute definitions.
Note: Circle, Ellipse and Arc entities cannot be modified under this function.